FAQ

Frequently asked questions about 360 Hextile

Last updated: 2026-08-24

General Questions

What is 360 Hextile?

360 Hextile is a desktop application that builds production 360° worlds using open-weight AI diffusion models on your own NVIDIA GPU. Build a brand-new world from a text prompt with the built-in 360° LoRA, or transform your own equirectangular image. Sphere-space hexagonal tiling on a polyhedral mesh is designed to reduce boundary artifacts across the full sphere.

Do I need my own 360° image to use 360 Hextile?

No. You can generate a panorama entirely from a text prompt using the built-in 360° LoRA — no source image required. If you do have an equirectangular image (from a 360° camera, a 3D render, Street View, etc.), you can bring it in and transform it instead. Both paths are first-class.

How much does it cost?

360 Hextile is a one-time purchase — no subscriptions, no cloud fees. Standard is what you can buy at launch (full list $360; public beta list $180 when beta is active). Pro is not for sale at launch. See our pricing page for current pricing.

What hardware do I need?

Minimum: - Windows 10 (64-bit, 21H2+) or Windows 11 - CUDA-capable NVIDIA GPU with a current CUDA-compatible driver (CUDA 12.1+) - VRAM depends on the pipeline — there is no single VRAM floor for every model. SDXL (the default) needs about 12 GB; lighter pipelines can run with less. - 16 GB system RAM - 50 GB free SSD space

Recommended: - 16 GB VRAM; 24 GB is optimal - 32 GB system RAM - SSD storage

Do I need an internet connection?

Only for: - Downloading the current Windows installer (about 2.9 GB) and AI models. The default first-run SDXL download is about 14 GB; other pipelines are typically about 10–20 GB, with some optional precision variants larger. - License activation (one-time) - Software updates (optional)

Once set up, all processing runs locally on your GPU — fully offline.

What operating systems are supported?

Currently Windows 10 and Windows 11 (64-bit) with an NVIDIA GPU. CUDA is required.

Processing Questions

How long does processing take?

Depends on template size, pipeline, and GPU. Smaller templates finish sooner; heavier models and higher tile counts take longer. We do not publish wall-clock minute estimates — measure on your hardware.

What image formats are supported?

Input: JPG, PNG (equirectangular 2:1 aspect ratio) Output: PNG, JPG, Radiance HDR, OpenEXR, cubemap, and fulldome

What is the maximum output resolution?

Any valid license gets full output — no resolution gate by licence tier. The default equirectangular canvas is often 8192×4096; tile templates and Real-ESRGAN Alpha upscaling can reach the application cap of 16384×8192, subject to GPU/VRAM. At launch only Standard is for sale (2 machine activations). Pro (planned later) adds sequences and 4 activations — not a higher resolution cap.

What AI models are included?

360 Hextile includes 7 production-ready AI model families (plus Real-ESRGAN Alpha upscaling): - Stable Diffusion XL (SDXL) - Stable Diffusion 3.5 - Stable Diffusion 2.1 - Stable Diffusion 1.5 - FLUX.1 Schnell - FLUX.2 Klein - Z-Image Turbo

Qwen-Image and Chroma1-HD are Alpha diffusion families. TeleStyle is an Alpha style-transfer layer. Alpha features are visible for testing and feedback but are not production-ready.

Technical Questions

Why hexagonal tiles?

Hexagons provide better sphere coverage, fewer hard boundaries than square tiles, and more even distribution across the sphere. Tiles are processed in sphere-space on a polyhedral mesh (up to a 92-face Goldberg sphere) so neighbours share context. Inspired by geodesic dome geometry — name the mechanism (sphere-space tiling), never an absolute output-quality warranty.

Does it work with AMD GPUs?

Not currently. 360 Hextile requires NVIDIA CUDA for GPU processing.

Can I use custom LoRA models?

Yes. You can install and swap LoRA models to unlock specific artistic styles and aesthetics for environments and worlds.

Can I use ControlNet?

Yes. Managed ControlNet models are available for SDXL, SD 2.1, SD 1.5, and Qwen-Image Alpha. Each pipeline supports a different set of Canny, Depth, OpenPose, Scribble, Soft Edge, MLSD, Segmentation, Normal, and Lineart modes. See the ControlNet compatibility guide.

Purchase & Licensing

Can I use it commercially?

Yes. Your license permits both personal and commercial use. All content you create with 360 Hextile is yours.

How many machines can I install it on?

Standard licenses include 2 machine activations. Pro (not for sale at launch) is planned with 4. You can deactivate a machine to free up an activation slot.

Is there a money-back guarantee?

Yes — 30-day money-back guarantee, no questions asked. See our refund policy for details.

How do I activate my license?

After purchasing, you'll receive a license key. Launch 360 Hextile, enter your key, and activation is automatic. See the Getting Started guide for step-by-step instructions.

Troubleshooting

"CUDA out of memory" error?

Solutions: - Use a coarser factory template (Cube or Dodecahedron) - Close other GPU-intensive applications - Check VRAM headroom for the active pipeline; SDXL (the default) needs about 12 GB

Processing is very slow?

Check: - GPU temperature (thermal throttling?) - Other applications using your GPU - Try a smaller template first - Ensure you have sufficient VRAM

Where can I get help?


Didn't find your answer? Try searching the docs, ask in our Discord, or contact us.

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